Category: OpenGL ES 2.0

Goodbye OpenGL ES 1.x

Hello folks, it’s been a while. Our team is too busy with their daily job, so you won’t expect much updates. That being said, now the real story. OpenGL ES 1.x is gone Libgdx removed OpenGL ES 1.0 since they … Continue reading

OpenGL ES 2.0 support

After a long ride I have merge the GLES20 branch into master. Our nightly build didn’t give a sign of error, so I think it’s good to go. What is GLES20? It stands for OpenGL ES 2.0. That’s right, flixel-gdx … Continue reading