Category: flixel-gdx

Quick update

Hello folks, long time no posts. I’m back, kinda. First of all, I got my own home; it’s about 3 km from my job. I got most things done at my new home. I got internet and my PC is … Continue reading

Goodbye OpenGL ES 1.x

Hello folks, it’s been a while. Our team is too busy with their daily job, so you won’t expect much updates. That being said, now the real story. OpenGL ES 1.x is gone Libgdx removed OpenGL ES 1.0 since they … Continue reading

flixel-gdx 0.6 released!

It’s been a while since we did a release. To be precise the last release was in October ’12. The reason for this delay is we were implementing so many other things that weren’t planned in this release and the … Continue reading

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